UX Week Sound Bites 2010

August 30th, 2010 § 1

ux week 2010For the second year run­ning I’ve spent four late sum­mer days at Ad­apt­ive Path’s UX Week in San Fran­cisco. The 2009 edi­tion saw me di­li­gently post­ing day-by-day notes and ac­counts. This year I simply re­lay quotes and sources while steer­ing clear of at­tri­bu­tion. The con­fer­ence was again killer, the per­spect­ives at the same time re­fresh­ing and af­firm­ing, the chal­lenges plenty and in­creas­ing, the in­spir­a­tion ubi­quit­ous and palp­able. Thank you Mer­holz and co. for an­oth­er un­qual­i­fied suc­cess.

flex­ib­il­ity vs. fi­del­ity?We wanted to design a product with less com­plex­ity.?Ques­tion your ques­tions.?Our blend of tech­no­lo­gies changes and shifts while our psy­cho­logy re­mains the same.?Solitude is gen­er­at­ive.?walk-up us­ab­il­ity?We be­lieve in small teams be­cause they’re ef­fi­cient and fast.?Without stop­ping en­tirely and do­ing noth­ing at all for great peri­ods you’re go­ing to lose everything.?En­gin­eers as sys­tem thinkers are al­ways look­ing for the rules.?How do we design for dis­con­nec­tion??touch­points?mont­ages?When people laugh is when we pay at­ten­tion.?We march back­wards in­to the fur­ture.?We ex­press in­di­vidu­al­ism but value com­munity, ex­press in­de­pend­ence but value re­la­tion­ships…?free hugs?ac­quire, parse, rep­res­ent, in­ter­act?dif­fer­en­ti­at­ing needs from solu­tions?The bet­ter the design the easi­er, deep­er, more, stronger…?flu­id mo­tion?The first time is cog­ni­tion, the second time RE-cog­ni­tion.?metagame?It pays to be bold.?You are the pack­aging for the product.?We’ll nev­er have less data.?From the har­vest­ing of ice to the ware­hous­ing to the ap­pli­ance man­u­fac­tur­ers, no one com­pany suc­cess­fully spanned an it­er­a­tion.?Let’s look at the forest and the trees sim­ul­tan­eously?28.7 per­cent of the world is on the in­ter­net.?The won­der­lik test shows that the quar­ter­back is ac­tu­ally not the smartest guy on the field. In­stead it’s the cen­ter, whose job it is to make sure the QB isn’t killed.?With each lay­er of fi­del­ity less ima­gin­a­tion is re­quired.?Design for the real­ity in­stead of the ideal.?We’re try­ing to get more de­sign­ers cod­ing and more pro­gram­mers design­ing.?Be lib­er­al in what you ac­cept and con­ser­vat­ive in what you send.?Speed of it­er­a­tion beats qual­ity of it­er­a­tion.?Words are tricky, they carry bag­gage.?I can write an art­icle about it or I can get people hooked in­to the data and in­ter­act­ing with it.?The most ef­fect­ive per­sua­sion won’t feel like per­sua­sion at all.?Dar­win plus track changes?There’s too much stuff – we live in a stuff-a-lanche?ma­gic skate­boards?If you’re not em­bar­rassed when you ship your product you’ve waited too long.?Vic­tori­an in­ter­net?re­volu­tion through evol­u­tion?At­ti­tude-Be­ha­vi­or Fal­lacy?the long slow death of the middle man?pleas­ure/pain, hope/fear, ac­cept­ance/re­jec­tion?cul­tur­al in­ver­sion?Blogs are start­ing to ex­press them­selves in stripped-down designs by tak­ing ad­vant­age of new ty­po­graph­ic cap­ab­il­it­ies.?Ex­ecs. seem to trust out­side sources more than their own teams.?Along with mo­tiv­a­tion and bold moves comes the risk of fail­ure.?Can a busi­ness suc­ceed without cre­at­ing a daily habit??con­tent lay­er, UI lay­er?Cred­ib­il­ity comes from trust which is based on pos­it­ive ex­per­i­ences that stem from op­por­tun­it­ies to show value.?web plus one?People don’t want fea­tures.?in­flec­tion point?If I come along and just re-ar­range your desk one day you’re go­ing to be pissed!?If we can un­der­stand the way the web works and we can work the same way, we’re go­ing to be a lot more suc­cess­ful.?Even in a 20-per­son com­pany cus­tom­er sup­port folks aren’t talk­ing to de­velopers.?En­cour­age fish­ing.?rough con­sensus and run­ning code?nat­ive to the web?In-house design teams are our her­os… but they face chal­lenges.?There are no quick wins.?Over­re­act­ing to data of­ten res­ults in mi­cro-op­tim­iz­a­tions that come with ex­penses.?Em­power people to fo­cus by say­ing ‘no’.?pizzab­il­ity?In­form­a­tion-Ac­tion Fal­lacy?Put hot trig­gers in the path of mo­tiv­ated people.?dot be­ha­vi­ors, span be­ha­vi­ors, path be­ha­vi­ors?More im­port­ant than mo­tiv­a­tion is abil­ity.?For us the greatest risk is tak­ing no risk at all.?At the end of the day we make de­cisions based on gut and com­mon sense while us­ing data to in­form.

Adam Mossi­er (Face­book)
B.J. Fogg (Stan­ford)
Paula Welling (Ad­apt­ive Path)
Camer­on Gray (Mind­flash)
An­drew Crow (Ad­apt­ive Path)
Jef­frey Veen
Ben Fry
Mi­chael Wesh (Kan­sas State)
Christi Zuber (Kais­er Per­man­ente)
Chris Mc­Carthy (Kais­er Per­man­ente)
Chris­ti­an Pal­ino (Ad­apt­ive Path)
Ben Fuller­ton
Eliza­beth Churchill (Ya­hoo)
Sarah Ohr­vail (Bon­ni­er)
Wyatt Mitchell (Wired Magazine)

§ One Response to “UX Week Sound Bites 2010”

meta

Tags: , , , , , ,